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Roadmap

Arah pengembangan

A public sequence of experiments. Dates are targets, not release promises.

Q3
Can a weather system tell a story?

Prototype dynamic pressure fronts and readable audio cues.

EXPLORING
Q4
What does a map owe its witness?

Test shared annotation and consent-driven archives.

PLANNED

Nacre / field notes

Experiments before release dates

The roadmap describes fictional development priorities. A listed system is not a promise of a release or an available build.

Readable weather

Test whether players can notice a changing condition before learning its name from dialogue.

Instrument depth

Explore interactions between compass, map and ledger without requiring repetitive collection chores.

Access review

Evaluate text, controls and alternative cues alongside the core loop, rather than leaving them as a final layer.

More than one way to read Nacre

Lanjutkan penelusuran.

01

Pembaruan studio

Telusuri catatan perubahan dunia, tambahan konsep, dan alasan keputusan pengembangan.

02

Agenda

Contoh kegiatan uji permainan, pertukaran peta, dan percakapan pengembangan dunia cerita.

03

Berita

Catatan pengembangan dari studio fiktif, bukan pengumuman peluncuran produk nyata.